Render Weekly x Herman Miller Chair Contest
This is my entry for the Render Weekly x Herman Miller contest. The brief was very open, to visualise the gaming chair. I used a few cinema stills for inspiration on design and colours. I used glass and concrete to to reflect light all around the scene and create more visual interest.
I am happy with how quickly I was able to turn around this project and it turned out almost exactly like the concept in my head. It is much different than anything I have done before but I like the challenge of creating something new.
Modelled in 3DS Max
Rendered with VRay 5
Post in Photoshop
Contact: www.joadhughes.com