KENNY NO BREU
(2021)
Game Design, Art, Sounds by Lia Godoy
Programming by Daniel Vitoriano
This game was made as a part of the Game Jam CSJ.
Kenny no Breu is a puzzle game, inspired in the escape room genre with a twist of horror. Kenny is locked up in a nightmare in his own house that was taken over by darkness and monsters.
To find his way out he needs to solve the clues, collect the gems and found the key to exit at last. While doing so monster will creep from the ceiling and follow him to his death.
He cannot leave the nightmare until he solves the puzzle.

I was the game designer in this project as well as the artist, assets, buttons, UI and character were all designed and painted by me.
The game was a nice and funny idea, but the final product didn't go like we wanted, living the game with some bugs and off balanced.
These animated gifs are of Kenny, the main character and Terpylla one of the monsters in the nightmare.

Some of the house assets
Collectables Itens
Buttons and HUD elements
Kenny no Breu
Published:

Owner

Kenny no Breu

Sotryboard, Game Design Documents and other game projects I've made.

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