Magnus Östergren's profile

Work in Progress : WebGL Artsy Piece

Currently working on a very nice collab project with The Mill NY. They do the concept and final video piece, I do the WebGL design and my CTO Rikard Herlitz will code som custom shaders and functions to make it a bit more fun to experience. Tools used: Cinema 4D, Photoshop and Goo Create (Online WebGL Editor)
 
This will be sort of a diary of my progress.
July 1st 2014
 
The glitch is getting way too glitchy, coders are busy and I'll try to solve this by pushing everything to crash and see what I get out of that. Probably some artsy. Like this one.
June 20th 2014
 
I don't know what happened here.
June 19th 2014
 
THE DOME OF EVERYTHING. pleasedontcrashpleasedontcrash. Now on to make swirls to invite the viewer to travel through the almighty WARR1 Prototype
June 19th 2014.
 
Starts to look like it should. Playing around with lights, shadows and wireframes. Everything I love in one scene! Now to start implementing wierd view portals, dancers, trees, eggs. Too much fun.
 
June 18th 2014
 
Quick mockup of how the dancers can look like to fit my low poly obsession mixed with my furry obsession? No that's not it. Maybe a revision is in place or I'll just have to accept my antropomorphic love affair with this one.
 
June 17th 2014
 
Playing with inner worlds and thought I'd share my early results.

Trying out different ways of depth ordering in Goo Create for upcoming project. I love this effect and it has tons of possibilities.
Work in Progress : WebGL Artsy Piece
Published:

Work in Progress : WebGL Artsy Piece

Playing with inner worlds and thought I'd share my early results. Trying out different ways of depth ordering in Goo Create for upcoming project Read More

Published: