Mountains of Mouthness is an interactive webGL experiment, made in the Goo Create engine.
Check it out at mountainsofmouthness.com
You as a visitor can tweet either @MoMouthness or with #mouthness in the tweet, and MONT-EIN or MONT-DEUX will recite your tweet in realtime!
Here's a bit of a breakdown of the project, led by the creator and Creative Director Magnus V. Östergren, and produced by the team at Goo Technologies.
Mo' mountains mo' problems
MONT-EIN annoyed by birds
MONT-DEUX is not as bothered.
Original sketch and concept idea by Magnus V. Östergren. Check out more of his work over at his portfolio site herrpotemkin.com
A set of character concepts, by the same hand.
A first blockout of the scene in Maya, testing size and distance.
Refining the models a bit. Look at that bald MONT-DEUX.
Scene assembly
Some mood and style tests in the Goo Create engine.
If you go into the scene with a mobile device or a tablet, you become one of these little fellas! You will see the mountains from their perspective, placed around the village by the foot of MONT-EIN. If there are more people visiting, you will see their characters popping up around the village as well!
Village building modules makes for a fast workflow when making new buildings.
Some finalised buildings that make up the village.
A set of assets used in the scene
CREDITS
Creative Director
Magnus V. Östergren
Artists
Nils Friberg
Joakim Areschoug
Jennifer Aston
Marcus Flodihn
Programmers
Rasmus Karlson
Marcus Frandsen
Producer
Thomas Oger