jean-michel maujean's profile

3D Spectrogram Scoring

3D spectrograms are related to “waterfall plots”. In the past they have been used for visual representation of data in various applications including: engine testing, acoustic response of a room, oncology. The waterfall plot essentially represents two dimensions of data over time. The 3D spectrogram does the same thing but to an audio signal. The frequency and volume of a sound are represented over time using Fast Fourier Transform. The 2D spectrogram can do the same thing, except that colour or brightness are commonly used to depict volume, and this may not be as intuitive or accurate as if volume is visually depicted on a separate spatial axis.

I use Adobe After Effects to create 3d spectrograms. Credit goes to youtube channel "Envato Tuts+" for a tutorial that shows the basic method. https://www.youtube.com/watch?v=eTfB9uxJzFg&t=284s&list=WL&index=42
With a basic template to start from, I was able to modify the spectrogram for compositional and scoring purposes. These include:
-Arranging the scrolling so that the spectrogram comes towards the viewer, allowing them to view the audio before it is played.
-Applying coloured overlays that correspond with frequencies. This provides a framework so that the viewer estimate the frequency of a sound with relative accuracy
-Frequencies displayed low to high, from left to right in the same way to how piano keys are layed out.
-Optimisation to maximise video quality whilst minimising render time.
-Creating spectrograms with multiple coloured parts, that each represent a different instrument or 'voice'.
3D Spectrogram Scoring
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3D Spectrogram Scoring

Published: