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Sam Rockwell
Leo Rezende
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Sam Rockwll - Final Render
Topology for animation
UV
Zbrush - High Poly
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Sam Rockwell
826
5.6k
26
Published:
July 2nd 2016
Leo Rezende
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Leo Rezende
SP, Brazil
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Sam Rockwell
Character i've done to study Modelling, Texture and Shaders Concept artist: Johannes Helgeson https://www.artstation.com/artist/helgesonart
826
5.6k
26
Published:
July 2nd 2016
Tools
Photoshop
Pixologic Zbrush
Vray
Autodesk 3ds Max
Creative Fields
Animation
Character Design
Illustration
Zbrush
3dsmax
Character
design
3D
modelling
texture
Shaders
photoshop
vray
highpoly
Copyright Info
Attribution, Non-commercial, No Derivatives
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