Spirit Guardian
Visual Development in Collaboration with Daniel Braunstein
Approached and appropriately bribed by poutine, I aided Daniel Braunstein this summer with his senior thesis to design the main female protagonist for his video game. In a village protected by a spiritual field, where the dead are prevented from passing on by a mourning mother-spirit, the newly-affirmed spirit chief must find a way to make peace between the wraiths and the living.